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Bad Romance Help

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Bad Romance Help

Post by NuRdin014 on Sun Feb 19, 2012 7:16 am

Hey people so most of you know im making bad romance,,

I just finishing making the flying diamonds and importing them,, so the problem is they need to be transparent but i have no clue how to make an objects transparant..

so if somebody could help me out on this one that would be amazing I love you

here is a preview of the diamonds and pose..


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Re: Bad Romance Help

Post by Sims2Creations on Sun Feb 19, 2012 9:06 am

All you do is when your making the object make the png image halfway transparent ; )

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Re: Bad Romance Help

Post by NuRdin014 on Sun Feb 19, 2012 9:31 am

i tried that doenst work either

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Re: Bad Romance Help

Post by Salvuccio095 on Sun Feb 19, 2012 9:40 am

NuRdin014 wrote:i tried that doenst work either
try to make the pic trasparent and export the pic as .dds file Wink

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Re: Bad Romance Help

Post by NuRdin014 on Sun Feb 19, 2012 9:42 am

Salvuccio095 wrote:
NuRdin014 wrote:i tried that doenst work either
try to make the pic trasparent and export the pic as .dds file Wink


.dds ??

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Re: Bad Romance Help

Post by Salvuccio095 on Sun Feb 19, 2012 9:43 am

NuRdin014 wrote:
Salvuccio095 wrote:
NuRdin014 wrote:i tried that doenst work either
try to make the pic trasparent and export the pic as .dds file Wink


.dds ??
yes Very Happy

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Re: Bad Romance Help

Post by NuRdin014 on Sun Feb 19, 2012 9:44 am

whats dds i have no idea what that is ?

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Re: Bad Romance Help

Post by Salvuccio095 on Sun Feb 19, 2012 9:46 am

NuRdin014 wrote:whats dds i have no idea what that is ?
is an image type Very Happy btw if u want u can send me the texture and I wiill make it trasparent so u will need just to import the pic on simpe:D

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Re: Bad Romance Help

Post by rowan on Sun Feb 19, 2012 10:15 am

at material settings , change blendmode to blend

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Re: Bad Romance Help

Post by andypawsupgrammel on Sun Feb 19, 2012 12:59 pm

Oh, objects! My topic! Razz

create the texture image. do the parts transparent with photoshoop, gimp, etc. which should be transparent. Now export it as a .png file.

When you work on exporting the object in simpe, just change the default texture image into the new transparent texture .png image.

Now go to material deifinition ---> alphablendmode ---> change "none" to "blend" Smile commit and save. finish.

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Re: Bad Romance Help

Post by NuRdin014 on Mon Feb 20, 2012 2:03 am

i've tried already but the diamonds stay the same the only thing is that once you go around the diamonds that you see the other diamonds trough it,, so thats not working pff

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Re: Bad Romance Help

Post by andypawsupgrammel on Mon Feb 20, 2012 2:32 am

Yes, that happens if you just change none to blend.

But you need to set down the transparency on your texture image too !

example:


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Re: Bad Romance Help

Post by andypawsupgrammel on Mon Feb 20, 2012 2:33 am

The transparency part normaly is like checkered XD in gimp and photoshop and things Very Happy

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Re: Bad Romance Help

Post by NuRdin014 on Mon Feb 20, 2012 2:57 am

i did that the diamonds still stayed the same D: maybe ill import them is a acc assigned to auksel then they can be transperant

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Re: Bad Romance Help

Post by andypawsupgrammel on Wed Feb 22, 2012 2:19 pm

that actually can't be that they still stay the same O-o

I could try it if you want Wink

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