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Bad Romance Help
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Bad Romance Help
Hey people so most of you know im making bad romance,,
I just finishing making the flying diamonds and importing them,, so the problem is they need to be transparent but i have no clue how to make an objects transparant..
so if somebody could help me out on this one that would be amazing
here is a preview of the diamonds and pose..

I just finishing making the flying diamonds and importing them,, so the problem is they need to be transparent but i have no clue how to make an objects transparant..
so if somebody could help me out on this one that would be amazing
here is a preview of the diamonds and pose..

NuRdin014- Posts: 38
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Re: Bad Romance Help
All you do is when your making the object make the png image halfway transparent ; )

Sims2Creations- Posts: 316
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Re: Bad Romance Help
i tried that doenst work either
NuRdin014- Posts: 38
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Re: Bad Romance Help
try to make the pic trasparent and export the pic as .dds fileNuRdin014 wrote:i tried that doenst work either

Salvuccio095- Posts: 1399
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Re: Bad Romance Help
Salvuccio095 wrote:try to make the pic trasparent and export the pic as .dds fileNuRdin014 wrote:i tried that doenst work either
.dds ??
NuRdin014- Posts: 38
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Re: Bad Romance Help
yesNuRdin014 wrote:Salvuccio095 wrote:try to make the pic trasparent and export the pic as .dds fileNuRdin014 wrote:i tried that doenst work either
.dds ??

Salvuccio095- Posts: 1399
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Re: Bad Romance Help
whats dds i have no idea what that is ?
NuRdin014- Posts: 38
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Re: Bad Romance Help
is an image typeNuRdin014 wrote:whats dds i have no idea what that is ?

Salvuccio095- Posts: 1399
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Re: Bad Romance Help
at material settings , change blendmode to blend

rowan- Posts: 747
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Re: Bad Romance Help
Oh, objects! My topic! 
create the texture image. do the parts transparent with photoshoop, gimp, etc. which should be transparent. Now export it as a .png file.
When you work on exporting the object in simpe, just change the default texture image into the new transparent texture .png image.
Now go to material deifinition ---> alphablendmode ---> change "none" to "blend"
commit and save. finish.
create the texture image. do the parts transparent with photoshoop, gimp, etc. which should be transparent. Now export it as a .png file.
When you work on exporting the object in simpe, just change the default texture image into the new transparent texture .png image.
Now go to material deifinition ---> alphablendmode ---> change "none" to "blend"

andypawsupgrammel- Posts: 1513
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Re: Bad Romance Help
i've tried already but the diamonds stay the same the only thing is that once you go around the diamonds that you see the other diamonds trough it,, so thats not working pff
NuRdin014- Posts: 38
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Join date: 2011-07-31
Re: Bad Romance Help
Yes, that happens if you just change none to blend.
But you need to set down the transparency on your texture image too !
example:

But you need to set down the transparency on your texture image too !
example:


andypawsupgrammel- Posts: 1513
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Re: Bad Romance Help
The transparency part normaly is like checkered XD in gimp and photoshop and things 

andypawsupgrammel- Posts: 1513
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Re: Bad Romance Help
i did that the diamonds still stayed the same D: maybe ill import them is a acc assigned to auksel then they can be transperant
NuRdin014- Posts: 38
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Re: Bad Romance Help
that actually can't be that they still stay the same O-o
I could try it if you want
I could try it if you want

andypawsupgrammel- Posts: 1513
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