Log in

I forgot my password

Latest topics
» Can somebody help me? :(
Fri Feb 06, 2015 3:46 am by Ismaelzinho112

» "Pop Ate My Heart" CD Collection
Sun Sep 07, 2014 8:26 am by ranabluu

» Gaga Tattoos for The sims 4
Fri Aug 15, 2014 9:14 pm by biel23

» Request: Gaga Heels for Sims 3
Mon Aug 11, 2014 7:13 am by madara28

» Atlantis shoes for Sims 3? :)
Mon Aug 04, 2014 8:36 pm by Ismaelzinho112

» Nicki Minaj sim
Wed Jul 30, 2014 3:32 pm by allnickiminaj

» My Fashion Designs
Thu Jul 24, 2014 4:46 pm by thesimmaker

» New site avaible
Mon Jul 14, 2014 1:29 pm by GaGa_Freak

» I need help!! =)
Thu Jun 26, 2014 6:15 pm by krystja

October 2017
MonTueWedThuFriSatSun
      1
2345678
9101112131415
16171819202122
23242526272829
3031     

Calendar Calendar


joints and other questions

View previous topic View next topic Go down

joints and other questions

Post by andypawsupgrammel on Tue May 15, 2012 12:13 pm

yep, i have another question Smile
I am now finished with my mesh. I have a body and alphathingy group in milkshape.
1. Must i edit the body group for high shoes? like moving the foot up a bit and ad a heel or something
2. which joints do i need? It's a complete dress, but without the arms, just some parts over the shoulder... And how must i add the joints? I know how to add joints to a group (like the head joint for a hat group) But the whole dress is one group, i have no idea how to add joints for all the parts...
3. when i add the body group for shoes for example, must i add joints to the whole foot or just the heel? no idea. XD
avatar
andypawsupgrammel

Posts : 1828
Points : 2184
Reputation : 162
Join date : 2011-08-13
Age : 21

Back to top Go down

Re: joints and other questions

Post by Sims2Creations on Tue May 15, 2012 2:17 pm

Okay, for the shoes....if you have the shoe mesh already made then you need to adjust the feet to fit the shoe shape. Also depending how high heel the shoe is will determine what bone you assign it too. I usually assign my high heel shoes to the calf bones because if the foot is rotated in an animation the outcome is horrid. Now for the dress this is where you *MUST* know how to use weights. Weights will be the only possible way your dress assignment will turn out the way you want it.
avatar
Sims2Creations

Posts : 397
Points : 504
Reputation : 54
Join date : 2011-08-14
Age : 20

Back to top Go down

Re: joints and other questions

Post by andypawsupgrammel on Tue May 15, 2012 2:43 pm

thanks for ur anwer, i have no idea how to use weights XD
avatar
andypawsupgrammel

Posts : 1828
Points : 2184
Reputation : 162
Join date : 2011-08-13
Age : 21

Back to top Go down

Re: joints and other questions

Post by gagasims3productions on Tue May 15, 2012 2:46 pm

Well this is hard to explain but i do it like this
1. for shoes-
If you want just make a heel and put to the feet you just need to assign your heel to right foot, left to left right to right!


BUT if you make full shoes i do it like this!

i assign shoes just on calfs joint because when i assign it to the feet joints it looks so weird in game! so you use you left shoe and assign it to left calf joint..and the same for right

But before you do that you should assign feets from body group also to calf...like this



and the you unhide your Shoes group!!! but hide the body!





SO do teh same thing just with other calf
remeber left shoe to left calf, right to right!

If you want assign dress dont touch the body group, hide the body group and do it like this!
First
click on spine0 and the select everything where is green joint, the
click on spine1 select everything till the green joints end, the select
spine2 select everything till the green joints end!







so do teh same thing also with
spine 2 select everything till the green bone end and assign!

Then for bottm part of dress or any outfits, select pelvis joint and then select all till the end of the green bone but not shoes!



then select l_thigt, here i used other outfit so i can explain better!




then select r_thigt and select liek this!


so this is how assign outfit like you made, but if you made outft which has a hands and something else you will need to assign the hands and others!
So i dont know explain good, i try explain best i can and i hope you will get somethinhg!

This is way i assigning !

hope somone will help more!
avatar
gagasims3productions

Posts : 1061
Points : 1383
Reputation : 190
Join date : 2011-10-25
Age : 21

Back to top Go down

Re: joints and other questions

Post by gagasims3productions on Tue May 15, 2012 3:02 pm

and i forgot to say that you click on the aniamtion buton on the bottom of milkshape and try rotate joints just like you doing a animation and you will see if it works!


Last edited by gagasims3productions on Sat Dec 01, 2012 1:36 pm; edited 1 time in total
avatar
gagasims3productions

Posts : 1061
Points : 1383
Reputation : 190
Join date : 2011-10-25
Age : 21

Back to top Go down

Re: joints and other questions

Post by andypawsupgrammel on Tue May 15, 2012 3:04 pm

thanks so much i am going to try right now Smile
avatar
andypawsupgrammel

Posts : 1828
Points : 2184
Reputation : 162
Join date : 2011-08-13
Age : 21

Back to top Go down

Re: joints and other questions

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum